EDUCON 2020 Porto, Portugal.
EDUCON2020 27-30 April 2020, Porto, Portugal

EDUCON Meritorious Service Award

  • Prize: Plaque and Certificate.

  • Funding: Funded by the EDUCON Steering Committee.

  • Eligibility: Must be a member of the IEEE Education Society.

  • Basis for Judging: Dedication, effort and contributions.

  • Presentation: During the Opening Ceremony of the annual IEEE EDUCON Conference.

2020 recipients are Carina González and Aruquia Peixoto for outstanding contributions to the administrative and management efforts for the IEEE EDUCON conference.

Best Paper Awards

Best Paper Awards are appointed in the following categories:

  • Infrastructure and Technologies for Engineering Education

  • Innovation, Methods, Teaching and Learning Experiences in Engineering Education

  • Attracting, Engaging and Retaining Human Talent to Engineering

  • Serious Games, Game-Based Learning and Gamification for Engineering Education

  • Virtual and Remote Labs (V&RL;) in Engineering Education

  • Assessment in Engineering Education

and furthermore:

  • Best Student Paper

  • Most Innovative Paper regarding Engineering Education

  • Most Cited Paper Award 2020

  • Prize: Certificate.

  • Eligibility: Authors of accepted submissions of the IEEE EDUCON Conference.

  • Basis for Judging: Review results and voting of the session chairs especially considering the quality, originality, and attractiveness of the presentation.

  • Presentation: During the Closing Ceremony of the annual IEEE EDUCON Conference.

Which Strategies are Used in the Design of Technical LA Infrastructure?: A Qualitative Interview Study
George-Petru Ciordas-Hertel, Jan Schneider, Hendrik Drachsler
Organizations: DIPF | Leibniz Institute for Research and Information in Education, Frankfurt am Main, Germany; Johann Wolfgang Goethe-Universität, Frankfurt am Main, Germany; Open Universiteit of the Netherlands, Heerlen, Netherlands

Becoming Fully Operational: Employability and the Need for Training of Computer Science Graduates
Gunhild Marie Lundberg, Birgit R. Krogstie, John Krogstie
Organization: Norwegian University of Science and Technology, Norway

Development and Evaluation of an Assessment Tool for Self-Reflection
Veronika Thurner, Sabine Hammer, Sarah Ottinger, Maria Waldleitner
Organizations: Hochschule München, Germany; Technische Universität München, Germany

Gamification in STEM programming courses: State of the art
Marisa Isabel Venter
Organization: Central University of Technology, South Africa

Introduction of Data Literacy in the Undergraduate Engineering Curriculum
Tim Giese, Martin Wende, Serdar Bulut, Reiner Anderl
Organization: Technische Universität Darmstadt, Germany

Introducing Engineering Undergraduate Students to Network Management Techniques: a Hands-on approach using the Citylab Smart City
Henrique Carvalho de Resende, Nina Slamnik-Krijestorac, Cristiano Bonato Both, Johann Marquez-Barja
Organizations: University of Antwerpen, Belgium; Universidade do Vale do Rio dos Sinos

Introducing educational games in the learning process (EDUCON 2010)
J. Torrente, Á. del Blanco, E. J. Marchiori, P. Moreno-Ger, B. Fernández-Manjón
Organization: Complutense University of Madrid, Spain